The relationship between students' flow experience and their behavior data in gamified educational systems (2022)
- Authors:
- USP affiliated authors: ISOTANI, SEIJI - ICMC ; SANTOS, WILK OLIVEIRA DOS - ICMC ; SANTOS, KAMILLA KEMILLY TENÓRIO ALVES DOS - ICMC
- Unidade: ICMC
- DOI: 10.24251/HICSS.2022.008
- Subjects: EDUCAÇÃO A DISTÂNCIA; COMPORTAMENTO; ANÁLISE DE DADOS
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: University of Hawaii at Manoa
- Publisher place: Honolulu
- Date published: 2022
- Source:
- Título: Proceedings
- ISSN: 2572-6862
- Conference titles: Annual Hawaii International Conference on System Sciences
- Status:
- Artigo aberto em periódico híbrido (Hybrid Open Access)
- Versão do Documento:
- Versão publicada (Published version)
- Acessar versão aberta:
-
ABNT
SANTOS, Wilk Oliveira dos et al. The relationship between students' flow experience and their behavior data in gamified educational systems. 2022, Anais.. Honolulu: University of Hawaii at Manoa, 2022. Disponível em: https://doi.org/10.24251/HICSS.2022.008. Acesso em: 01 abr. 2026. -
APA
Santos, W. O. dos, Tenório, K., Hamari, J., & Isotani, S. (2022). The relationship between students' flow experience and their behavior data in gamified educational systems. In Proceedings. Honolulu: University of Hawaii at Manoa. doi:10.24251/HICSS.2022.008 -
NLM
Santos WO dos, Tenório K, Hamari J, Isotani S. The relationship between students' flow experience and their behavior data in gamified educational systems [Internet]. Proceedings. 2022 ;[citado 2026 abr. 01 ] Available from: https://doi.org/10.24251/HICSS.2022.008 -
Vancouver
Santos WO dos, Tenório K, Hamari J, Isotani S. The relationship between students' flow experience and their behavior data in gamified educational systems [Internet]. Proceedings. 2022 ;[citado 2026 abr. 01 ] Available from: https://doi.org/10.24251/HICSS.2022.008 - Predicting students' flow experience through behavior data in gamified educational systems
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