Gamiflow: towards a flow theory-based gamification framework for learning scenarios (2023)
Source: Communications in Computer and Information Science - CCIS. Conference titles: International Conference on Artificial Intelligence in Education - AIED. Unidade: ICMC
Subjects: JOGOS DE COMPUTADOR, COMPUTADOR NO ENSINO, APRENDIZAGEM, FRAMEWORKS, MOTIVAÇÃO DO ALUNO
ABNT
CHALLCO, Geiser Chalco et al. Gamiflow: towards a flow theory-based gamification framework for learning scenarios. Communications in Computer and Information Science - CCIS. Cham: Springer. Disponível em: https://doi.org/10.1007/978-3-031-36336-8_65. Acesso em: 13 nov. 2024. , 2023APA
Challco, G. C., Pinto, I. I. B. S., Reis, M., Santos, J., & Isotani, S. (2023). Gamiflow: towards a flow theory-based gamification framework for learning scenarios. Communications in Computer and Information Science - CCIS. Cham: Springer. doi:10.1007/978-3-031-36336-8_65NLM
Challco GC, Pinto IIBS, Reis M, Santos J, Isotani S. Gamiflow: towards a flow theory-based gamification framework for learning scenarios [Internet]. Communications in Computer and Information Science - CCIS. 2023 ; 1831 415-421.[citado 2024 nov. 13 ] Available from: https://doi.org/10.1007/978-3-031-36336-8_65Vancouver
Challco GC, Pinto IIBS, Reis M, Santos J, Isotani S. Gamiflow: towards a flow theory-based gamification framework for learning scenarios [Internet]. Communications in Computer and Information Science - CCIS. 2023 ; 1831 415-421.[citado 2024 nov. 13 ] Available from: https://doi.org/10.1007/978-3-031-36336-8_65