Source: Evaluation & the health professions. Unidade: FM
Subjects: JOGOS DE COMPUTADOR, ACIDENTE VASCULAR CEREBRAL, REALIDADE VIRTUAL, EQUILÍBRIO MUSCULOSQUELÉTICO, PROPRIOCEPÇÃO, METANÁLISE, ENSAIO CLÍNICO CONTROLADO RANDOMIZADO, RESULTADO DE TRATAMENTO, FISIOTERAPIA
ABNT
FERREIRA, Vilma; CARVAS JUNIOR, Nelson; ARTILHEIRO, Mariana Cunha; et al. Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials. Evaluation & the health professions, Thousand Oaks, v. 43, n. 1, p. 23-32, 2020. Disponível em: < http://observatorio.fm.usp.br/handle/OPI/35445 > DOI: 10.1177/0163278718784998.APA
Ferreira, V., Carvas Junior, N., Artilheiro, M. C., Pompeu, J. E., Hassan, S. A., & Kasawara, K. T. (2020). Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials. Evaluation & the health professions, 43( 1), 23-32. doi:10.1177/0163278718784998NLM
Ferreira V, Carvas Junior N, Artilheiro MC, Pompeu JE, Hassan SA, Kasawara KT. Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials [Internet]. Evaluation & the health professions. 2020 ; 43( 1): 23-32.Available from: http://observatorio.fm.usp.br/handle/OPI/35445Vancouver
Ferreira V, Carvas Junior N, Artilheiro MC, Pompeu JE, Hassan SA, Kasawara KT. Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials [Internet]. Evaluation & the health professions. 2020 ; 43( 1): 23-32.Available from: http://observatorio.fm.usp.br/handle/OPI/35445