Motivation no jutsu: exploring the power of badge aesthetics in gamified learning (2023)
- Authors:
- Autor USP: TODA, ARMANDO MACIEL - ICMC
- Unidade: ICMC
- DOI: 10.5753/sbie.2023.234313
- Subjects: JOGOS DE COMPUTADOR; APRENDIZAGEM; DESIGN GRÁFICO
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2023
- Source:
- Título: Anais
- Conference titles: Congresso Brasileiro de Informática na Educação - CBIE
- Este periódico é de assinatura
- Este artigo é de acesso aberto
- URL de acesso aberto
- Cor do Acesso Aberto: bronze
-
ABNT
RODRIGUES, Luiz et al. Motivation no jutsu: exploring the power of badge aesthetics in gamified learning. 2023, Anais.. Porto Alegre: SBC, 2023. Disponível em: https://doi.org/10.5753/sbie.2023.234313. Acesso em: 04 ago. 2025. -
APA
Rodrigues, L., Toda, A. M., Palomino, P. T., Klock, A. C. T., & Avila-Santos, A. (2023). Motivation no jutsu: exploring the power of badge aesthetics in gamified learning. In Anais. Porto Alegre: SBC. doi:10.5753/sbie.2023.234313 -
NLM
Rodrigues L, Toda AM, Palomino PT, Klock ACT, Avila-Santos A. Motivation no jutsu: exploring the power of badge aesthetics in gamified learning [Internet]. Anais. 2023 ;[citado 2025 ago. 04 ] Available from: https://doi.org/10.5753/sbie.2023.234313 -
Vancouver
Rodrigues L, Toda AM, Palomino PT, Klock ACT, Avila-Santos A. Motivation no jutsu: exploring the power of badge aesthetics in gamified learning [Internet]. Anais. 2023 ;[citado 2025 ago. 04 ] Available from: https://doi.org/10.5753/sbie.2023.234313 - Temporal analysis in massive open online courses: towards identifying at-risk students through analyzing demographical changes
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- SAGE: a dataset for smart adaptive gamified education
- Effects of a collaborative gamification on learning and engagement of children with Autism
Informações sobre o DOI: 10.5753/sbie.2023.234313 (Fonte: oaDOI API)
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