Validating the effectiveness of data-driven gamification recommendations: an exploratory study (2019)
- Authors:
- USP affiliated authors: ISOTANI, SEIJI - ICMC ; TODA, ARMANDO MACIEL - ICMC ; PALOMINO, PAULA TOLEDO - ICMC ; RODRIGUES, LUIZ ANTONIO LIMA - ICMC ; SANTOS, WILK OLIVEIRA DOS - ICMC
- Unidade: ICMC
- DOI: 10.5753/cbie.sbie.2019.763
- Subjects: JOGOS EDUCATIVOS; APRENDIZAGEM
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2019
- Source:
- Conference titles: Congresso Brasileiro de Informática na Educação - CBIE
- Este periódico é de assinatura
- Este artigo é de acesso aberto
- URL de acesso aberto
- Cor do Acesso Aberto: bronze
-
ABNT
TODA, Armando Maciel et al. Validating the effectiveness of data-driven gamification recommendations: an exploratory study. 2019, Anais.. Porto Alegre: SBC, 2019. Disponível em: https://doi.org/10.5753/cbie.sbie.2019.763. Acesso em: 08 out. 2024. -
APA
Toda, A. M., Palomino, P. T., Rodrigues, L. A. L., Santos, W. O. dos, Shi, L., Isotani, S., & Cristea, A. I. (2019). Validating the effectiveness of data-driven gamification recommendations: an exploratory study. In Anais. Porto Alegre: SBC. doi:10.5753/cbie.sbie.2019.763 -
NLM
Toda AM, Palomino PT, Rodrigues LAL, Santos WO dos, Shi L, Isotani S, Cristea AI. Validating the effectiveness of data-driven gamification recommendations: an exploratory study [Internet]. Anais. 2019 ;[citado 2024 out. 08 ] Available from: https://doi.org/10.5753/cbie.sbie.2019.763 -
Vancouver
Toda AM, Palomino PT, Rodrigues LAL, Santos WO dos, Shi L, Isotani S, Cristea AI. Validating the effectiveness of data-driven gamification recommendations: an exploratory study [Internet]. Anais. 2019 ;[citado 2024 out. 08 ] Available from: https://doi.org/10.5753/cbie.sbie.2019.763 - Automatic game experience identification in educational games
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Informações sobre o DOI: 10.5753/cbie.sbie.2019.763 (Fonte: oaDOI API)
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