Fonte: Journal on Interactive Systems. Unidade: ICMC
Assuntos: INTERAÇÃO USUÁRIO-COMPUTADOR, USABILIDADE DE SOFTWARE, JOGOS DE COMPUTADOR, PESSOAS COM DEFICIÊNCIA INTELECTUAL
ABNT
MICHALICHEM, Pedro Afonso Fazio e PEREIRA, Leonardo Tortoro e RODRIGUES, Kamila Rios da Hora. A gamified solution to promote positive habits in children and adolescents with intellectual disabilities. Journal on Interactive Systems, v. 16, n. 1, p. 833-849, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.5644. Acesso em: 06 out. 2025.APA
Michalichem, P. A. F., Pereira, L. T., & Rodrigues, K. R. da H. (2025). A gamified solution to promote positive habits in children and adolescents with intellectual disabilities. Journal on Interactive Systems, 16( 1), 833-849. doi:10.5753/jis.2025.5644NLM
Michalichem PAF, Pereira LT, Rodrigues KR da H. A gamified solution to promote positive habits in children and adolescents with intellectual disabilities [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 833-849.[citado 2025 out. 06 ] Available from: https://doi.org/10.5753/jis.2025.5644Vancouver
Michalichem PAF, Pereira LT, Rodrigues KR da H. A gamified solution to promote positive habits in children and adolescents with intellectual disabilities [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 833-849.[citado 2025 out. 06 ] Available from: https://doi.org/10.5753/jis.2025.5644