Understanding players to enhance their fun: how to extract player data and motivation factors for procedural content (2024)
- Authors:
- USP affiliated authors: RODRIGUES, KAMILA RIOS DA HORA - ICMC ; TOLEDO, CLÁUDIO FABIANO MOTTA - ICMC ; TEOI, TYAGO YUJI - ICMC
- Unidade: ICMC
- DOI: 10.5753/sbgames_estendido.2024.241181
- Subjects: INTERAÇÃO USUÁRIO-COMPUTADOR; JOGOS DE COMPUTADOR
- Keywords: Player Modeling; Player Behavior; User Profiling; Digital Games; Procedural Content Generation
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2024
- Source:
- Título: Anais Estendidos
- Conference titles: Simpósio Brasileiro de Jogos e Entretenimento Digital - SBGames
- Status:
- Artigo publicado em periódico de acesso aberto (Gold Open Access)
- Versão do Documento:
- Versão publicada (Published version)
- Acessar versão aberta:
-
ABNT
PEREIRA, Leonardo Tortoro et al. Understanding players to enhance their fun: how to extract player data and motivation factors for procedural content. 2024, Anais.. Porto Alegre: SBC, 2024. Disponível em: https://doi.org/10.5753/sbgames_estendido.2024.241181. Acesso em: 13 abr. 2026. -
APA
Pereira, L. T., Rodrigues, K. R. da H., Toledo, C. F. M., & Teoi, T. Y. (2024). Understanding players to enhance their fun: how to extract player data and motivation factors for procedural content. In Anais Estendidos. Porto Alegre: SBC. doi:10.5753/sbgames_estendido.2024.241181 -
NLM
Pereira LT, Rodrigues KR da H, Toledo CFM, Teoi TY. Understanding players to enhance their fun: how to extract player data and motivation factors for procedural content [Internet]. Anais Estendidos. 2024 ;[citado 2026 abr. 13 ] Available from: https://doi.org/10.5753/sbgames_estendido.2024.241181 -
Vancouver
Pereira LT, Rodrigues KR da H, Toledo CFM, Teoi TY. Understanding players to enhance their fun: how to extract player data and motivation factors for procedural content [Internet]. Anais Estendidos. 2024 ;[citado 2026 abr. 13 ] Available from: https://doi.org/10.5753/sbgames_estendido.2024.241181 - Towards evaluating a procedural content orchestrator gameplay data to differentiate user profiles
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- Evaluating a procedural content orchestrator gameplay data and classifying user profiles
- Evolutionary approaches to evolve AI scripts for a RTS game
- Genetic algorithms approaches for the production planning in the glass container industry
- Glass container production scheduling through hybrid multi-population based evolutionary algorithm
- A multi-population genetic algorithm for procedural generation of levels for platform games
- A hybrid multi-population genetic algorithm for UAV path planning
- A mathematical model and heuristic approach for the production planning in the glass container industry
- Contribuições em modelagem matemática e métodos híbridos
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