Evaluating a procedural content orchestrator gameplay data and classifying user profiles (2025)
- Authors:
- USP affiliated authors: TOLEDO, CLÁUDIO FABIANO MOTTA - ICMC ; TEOI, TYAGO YUJI - ICMC
- Unidade: ICMC
- DOI: 10.5753/jis.2025.5630
- Subjects: APRENDIZADO COMPUTACIONAL; JOGOS DE COMPUTADOR; JOGADORES
- Keywords: Procedural Content Generation; Player Profiling; Content Orchestration; Gameplay Metrics Evaluation
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher place: Porto Alegre
- Date published: 2025
- Source:
- Título: Journal on Interactive Systems
- ISSN: 2763-7719
- Volume/Número/Paginação/Ano: v. 16, n. 1, p. 490–504, 2025
- Este periódico é de acesso aberto
- Este artigo é de acesso aberto
- URL de acesso aberto
- Cor do Acesso Aberto: gold
- Licença: cc-by
-
ABNT
PEREIRA, Leonardo Tórtoro e TEOI, Tyago Yuji e TOLEDO, Claudio Fabiano Motta. Evaluating a procedural content orchestrator gameplay data and classifying user profiles. Journal on Interactive Systems, v. 16, n. 1, p. 490–504, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.5630. Acesso em: 24 nov. 2025. -
APA
Pereira, L. T., Teoi, T. Y., & Toledo, C. F. M. (2025). Evaluating a procedural content orchestrator gameplay data and classifying user profiles. Journal on Interactive Systems, 16( 1), 490–504. doi:10.5753/jis.2025.5630 -
NLM
Pereira LT, Teoi TY, Toledo CFM. Evaluating a procedural content orchestrator gameplay data and classifying user profiles [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 490–504.[citado 2025 nov. 24 ] Available from: https://doi.org/10.5753/jis.2025.5630 -
Vancouver
Pereira LT, Teoi TY, Toledo CFM. Evaluating a procedural content orchestrator gameplay data and classifying user profiles [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 490–504.[citado 2025 nov. 24 ] Available from: https://doi.org/10.5753/jis.2025.5630 - Towards adapting a content orchestrator to a different game genre: generating levels, rules, and narrative for diverse player profiles from a top-down adventure to a 2D platformer
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Informações sobre o DOI: 10.5753/jis.2025.5630 (Fonte: oaDOI API)
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