Towards evaluating a procedural content orchestrator gameplay data to differentiate user profiles (2024)
- Authors:
- USP affiliated authors: TOLEDO, CLÁUDIO FABIANO MOTTA - ICMC ; TEOI, TYAGO YUJI - ICMC
- Unidade: ICMC
- DOI: 10.5753/wiplay.2024.245483
- Subjects: JOGOS DE COMPUTADOR; JOGADORES; MÉTRICA
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2024
- Source:
- Título: Anais
- Conference titles: Workshop sobre Interação e Pesquisa de Usuários no Desenvolvimento de Jogos
- Este periódico é de assinatura
- Este artigo NÃO é de acesso aberto
- Cor do Acesso Aberto: closed
-
ABNT
PEREIRA, Leonardo Tórtoro e TEOI, Tyago Yuji e TOLEDO, Claudio Fabiano Motta. Towards evaluating a procedural content orchestrator gameplay data to differentiate user profiles. 2024, Anais.. Porto Alegre: SBC, 2024. Disponível em: https://doi.org/10.5753/wiplay.2024.245483. Acesso em: 27 dez. 2025. -
APA
Pereira, L. T., Teoi, T. Y., & Toledo, C. F. M. (2024). Towards evaluating a procedural content orchestrator gameplay data to differentiate user profiles. In Anais. Porto Alegre: SBC. doi:10.5753/wiplay.2024.245483 -
NLM
Pereira LT, Teoi TY, Toledo CFM. Towards evaluating a procedural content orchestrator gameplay data to differentiate user profiles [Internet]. Anais. 2024 ;[citado 2025 dez. 27 ] Available from: https://doi.org/10.5753/wiplay.2024.245483 -
Vancouver
Pereira LT, Teoi TY, Toledo CFM. Towards evaluating a procedural content orchestrator gameplay data to differentiate user profiles [Internet]. Anais. 2024 ;[citado 2025 dez. 27 ] Available from: https://doi.org/10.5753/wiplay.2024.245483 - Towards adapting a content orchestrator to a different game genre: generating levels, rules, and narrative for diverse player profiles from a top-down adventure to a 2D platformer
- Evaluating a procedural content orchestrator gameplay data and classifying user profiles
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Informações sobre o DOI: 10.5753/wiplay.2024.245483 (Fonte: oaDOI API)
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