Filtros : "Journal on Interactive Systems" "Brasil" Limpar

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  • Source: Journal on Interactive Systems. Unidade: ICMC

    Assunto: SISTEMAS DE RECOMENDAÇÃO

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    • ABNT

      ATAUCHI, Paul Dany Flores et al. Do calibrated recommendations affect explanations?: A study on post-hoc adjustments. Journal on Interactive Systems, v. 16, n. 1, p. 441-460, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.5563. Acesso em: 16 nov. 2025.
    • APA

      Atauchi, P. D. F., Zanon, A. L., Rocha, L. C. D. da, & Manzato, M. G. (2025). Do calibrated recommendations affect explanations?: A study on post-hoc adjustments. Journal on Interactive Systems, 16( 1), 441-460. doi:10.5753/jis.2025.5563
    • NLM

      Atauchi PDF, Zanon AL, Rocha LCD da, Manzato MG. Do calibrated recommendations affect explanations?: A study on post-hoc adjustments [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 441-460.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5563
    • Vancouver

      Atauchi PDF, Zanon AL, Rocha LCD da, Manzato MG. Do calibrated recommendations affect explanations?: A study on post-hoc adjustments [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 441-460.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5563
    GDS 09. Industry, innovation and infrastructure
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: INTERAÇÃO USUÁRIO-COMPUTADOR, USABILIDADE DE SOFTWARE, JOGOS DE COMPUTADOR, PESSOAS COM DEFICIÊNCIA INTELECTUAL

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    • ABNT

      MICHALICHEM, Pedro Afonso Fazio e PEREIRA, Leonardo Tortoro e RODRIGUES, Kamila Rios da Hora. A gamified solution to promote positive habits in children and adolescents with intellectual disabilities. Journal on Interactive Systems, v. 16, n. 1, p. 833-849, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.5644. Acesso em: 16 nov. 2025.
    • APA

      Michalichem, P. A. F., Pereira, L. T., & Rodrigues, K. R. da H. (2025). A gamified solution to promote positive habits in children and adolescents with intellectual disabilities. Journal on Interactive Systems, 16( 1), 833-849. doi:10.5753/jis.2025.5644
    • NLM

      Michalichem PAF, Pereira LT, Rodrigues KR da H. A gamified solution to promote positive habits in children and adolescents with intellectual disabilities [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 833-849.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5644
    • Vancouver

      Michalichem PAF, Pereira LT, Rodrigues KR da H. A gamified solution to promote positive habits in children and adolescents with intellectual disabilities [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 833-849.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5644
    GDS 03. Good health and well-being
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: APRENDIZADO COMPUTACIONAL, JOGOS DE COMPUTADOR, JOGADORES

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    • ABNT

      PEREIRA, Leonardo Tórtoro e TEOI, Tyago Yuji e TOLEDO, Claudio Fabiano Motta. Evaluating a procedural content orchestrator gameplay data and classifying user profiles. Journal on Interactive Systems, v. 16, n. 1, p. 490–504, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.5630. Acesso em: 16 nov. 2025.
    • APA

      Pereira, L. T., Teoi, T. Y., & Toledo, C. F. M. (2025). Evaluating a procedural content orchestrator gameplay data and classifying user profiles. Journal on Interactive Systems, 16( 1), 490–504. doi:10.5753/jis.2025.5630
    • NLM

      Pereira LT, Teoi TY, Toledo CFM. Evaluating a procedural content orchestrator gameplay data and classifying user profiles [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 490–504.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5630
    • Vancouver

      Pereira LT, Teoi TY, Toledo CFM. Evaluating a procedural content orchestrator gameplay data and classifying user profiles [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 490–504.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5630
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: JOGOS DE COMPUTADOR, FRAMEWORKS, EMPATIA

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    • ABNT

      GALVÃO, Vinícius Ferreira et al. A framework to support the development of empathetic games. Journal on Interactive Systems, v. 16, n. 1, p. 25-53, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.4100. Acesso em: 16 nov. 2025.
    • APA

      Galvão, V. F., Maciel, C., Nunes, E. P. dos S., & Rodrigues, K. R. da H. (2025). A framework to support the development of empathetic games. Journal on Interactive Systems, 16( 1), 25-53. doi:10.5753/jis.2025.4100
    • NLM

      Galvão VF, Maciel C, Nunes EP dos S, Rodrigues KR da H. A framework to support the development of empathetic games [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 25-53.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.4100
    • Vancouver

      Galvão VF, Maciel C, Nunes EP dos S, Rodrigues KR da H. A framework to support the development of empathetic games [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 25-53.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.4100
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: INTERAÇÃO USUÁRIO-COMPUTADOR, PESQUISA CIENTÍFICA

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    • ABNT

      CARVALHO, Luiz Paulo et al. Enhancing ethical communication in brazilian computing research: a framework for human involvement reporting. Journal on Interactive Systems, v. 16, n. 1, p. 749-772, 2025Tradução . . Disponível em: https://doi.org/10.5753/jis.2025.5977. Acesso em: 16 nov. 2025.
    • APA

      Carvalho, L. P., Rodrigues, K. R. da H., Oliveira, J., & Santoro, F. M. (2025). Enhancing ethical communication in brazilian computing research: a framework for human involvement reporting. Journal on Interactive Systems, 16( 1), 749-772. doi:10.5753/jis.2025.5977
    • NLM

      Carvalho LP, Rodrigues KR da H, Oliveira J, Santoro FM. Enhancing ethical communication in brazilian computing research: a framework for human involvement reporting [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 749-772.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5977
    • Vancouver

      Carvalho LP, Rodrigues KR da H, Oliveira J, Santoro FM. Enhancing ethical communication in brazilian computing research: a framework for human involvement reporting [Internet]. Journal on Interactive Systems. 2025 ; 16( 1): 749-772.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2025.5977
  • Source: Journal on Interactive Systems. Unidade: EACH

    Assunto: DADOS PESSOAIS

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      COLETI, Thiago Adriano et al. Handling of personal data by smart home equipment: an exploratory analysis in the context of LGPD. Journal on Interactive Systems, v. 15, n. 1, p. 311–322, 2024Tradução . . Disponível em: http://dx.doi.org/10.5753/jis.2024.3944. Acesso em: 16 nov. 2025.
    • APA

      Coleti, T. A., Balancieri, R., Menolli, A., Mahmoud, O. A., Sotti, V. H., Yvano, M., & Morandini, M. (2024). Handling of personal data by smart home equipment: an exploratory analysis in the context of LGPD. Journal on Interactive Systems, 15( 1), 311–322. doi:10.5753/jis.2024.3944
    • NLM

      Coleti TA, Balancieri R, Menolli A, Mahmoud OA, Sotti VH, Yvano M, Morandini M. Handling of personal data by smart home equipment: an exploratory analysis in the context of LGPD [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 311–322.[citado 2025 nov. 16 ] Available from: http://dx.doi.org/10.5753/jis.2024.3944
    • Vancouver

      Coleti TA, Balancieri R, Menolli A, Mahmoud OA, Sotti VH, Yvano M, Morandini M. Handling of personal data by smart home equipment: an exploratory analysis in the context of LGPD [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 311–322.[citado 2025 nov. 16 ] Available from: http://dx.doi.org/10.5753/jis.2024.3944
  • Source: Journal on Interactive Systems. Unidades: EACH, EP

    Subjects: ALFABETIZAÇÃO, APRESENTAÇÃO DE INFORMAÇÃO

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    • ABNT

      COLETI, Thiago Adriano e MORANDINI, Marcelo e FILGUEIRAS, Lucia Vilela Leite. Human-data interaction syllabus for undergraduate and graduate courses. Journal on Interactive Systems, v. 15, n. 1, p. 01-19, 2024Tradução . . Disponível em: https://sol.sbc.org.br/journals/index.php/jis/article/view/3251/2421. Acesso em: 16 nov. 2025.
    • APA

      Coleti, T. A., Morandini, M., & Filgueiras, L. V. L. (2024). Human-data interaction syllabus for undergraduate and graduate courses. Journal on Interactive Systems, 15( 1), 01-19. doi:10.5753/jis.2024.3251
    • NLM

      Coleti TA, Morandini M, Filgueiras LVL. Human-data interaction syllabus for undergraduate and graduate courses [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 01-19.[citado 2025 nov. 16 ] Available from: https://sol.sbc.org.br/journals/index.php/jis/article/view/3251/2421
    • Vancouver

      Coleti TA, Morandini M, Filgueiras LVL. Human-data interaction syllabus for undergraduate and graduate courses [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 01-19.[citado 2025 nov. 16 ] Available from: https://sol.sbc.org.br/journals/index.php/jis/article/view/3251/2421
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: JOGOS DE COMPUTADOR, FRAMEWORKS, APRENDIZAGEM

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      PALOMINO, Paula Toledo e ISOTANI, Seiji. Enhancing user experience in learning environments: a narrative gamification framework for education. Journal on Interactive Systems, v. 15, n. 1, p. 478-489, 2024Tradução . . Disponível em: https://doi.org/10.5753/jis.2024.4083. Acesso em: 16 nov. 2025.
    • APA

      Palomino, P. T., & Isotani, S. (2024). Enhancing user experience in learning environments: a narrative gamification framework for education. Journal on Interactive Systems, 15( 1), 478-489. doi:10.5753/jis.2024.4083
    • NLM

      Palomino PT, Isotani S. Enhancing user experience in learning environments: a narrative gamification framework for education [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 478-489.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2024.4083
    • Vancouver

      Palomino PT, Isotani S. Enhancing user experience in learning environments: a narrative gamification framework for education [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 478-489.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2024.4083
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: ÉTICA, MULTIMÍDIA, HIPERMÍDIA, WORLD WIDE WEB, REVISÃO SISTEMÁTICA, CIENTOMETRIA

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    • ABNT

      CARVALHO, Luiz Paulo et al. A broad meta-scientific overview of ethical aspects in brazilian research on web, hypermedia and multimedia at the WebMedia symposium. Journal on Interactive Systems, v. 14, n. 1, p. 1-22, 2023Tradução . . Disponível em: https://doi.org/10.5753/jis.2023.3138. Acesso em: 16 nov. 2025.
    • APA

      Carvalho, L. P., Suzano, J. A., Santoro, F. M., Oliveira, J., & Pimentel, M. da G. C. (2023). A broad meta-scientific overview of ethical aspects in brazilian research on web, hypermedia and multimedia at the WebMedia symposium. Journal on Interactive Systems, 14( 1), 1-22. doi:10.5753/jis.2023.3138
    • NLM

      Carvalho LP, Suzano JA, Santoro FM, Oliveira J, Pimentel M da GC. A broad meta-scientific overview of ethical aspects in brazilian research on web, hypermedia and multimedia at the WebMedia symposium [Internet]. Journal on Interactive Systems. 2023 ; 14( 1): 1-22.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2023.3138
    • Vancouver

      Carvalho LP, Suzano JA, Santoro FM, Oliveira J, Pimentel M da GC. A broad meta-scientific overview of ethical aspects in brazilian research on web, hypermedia and multimedia at the WebMedia symposium [Internet]. Journal on Interactive Systems. 2023 ; 14( 1): 1-22.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2023.3138
  • Source: Journal on Interactive Systems. Unidade: ICMC

    Subjects: INTERAÇÃO USUÁRIO-COMPUTADOR, WORLD WIDE WEB, COMPUTAÇÃO MÓVEL, IDOSOS

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      VERHALEN, Aline Elias Cardoso et al. Will my data be legacies?: An elderly perspective on digital assets and digital legacies. Journal on Interactive Systems, v. 12, n. 1, p. 1-10, 2021Tradução . . Disponível em: https://doi.org/10.5753/jis.2021.975. Acesso em: 16 nov. 2025.
    • APA

      Verhalen, A. E. C., Maciel, C., Souza, P. C. de, & Rodrigues, K. R. da H. (2021). Will my data be legacies?: An elderly perspective on digital assets and digital legacies. Journal on Interactive Systems, 12( 1), 1-10. doi:10.5753/jis.2021.975
    • NLM

      Verhalen AEC, Maciel C, Souza PC de, Rodrigues KR da H. Will my data be legacies?: An elderly perspective on digital assets and digital legacies [Internet]. Journal on Interactive Systems. 2021 ; 12( 1): 1-10.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2021.975
    • Vancouver

      Verhalen AEC, Maciel C, Souza PC de, Rodrigues KR da H. Will my data be legacies?: An elderly perspective on digital assets and digital legacies [Internet]. Journal on Interactive Systems. 2021 ; 12( 1): 1-10.[citado 2025 nov. 16 ] Available from: https://doi.org/10.5753/jis.2021.975

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