Fonte: Revista Brasileira de Informática na Educação : RBIE. Unidade: ICMC
Assuntos: INTERFACE GRÁFICA, ROBÔS
ABNT
TOZADORE, Daniel Carnieto e ROMERO, Roseli Aparecida Francelin. Graphical user interface for educational content programming with social robots activities and how teachers may perceive it. Revista Brasileira de Informática na Educação : RBIE, v. 28, p. 191-207, 2020Tradução . . Disponível em: https://doi.org/10.5753/rbie.2020.28.0.191. Acesso em: 01 nov. 2024.APA
Tozadore, D. C., & Romero, R. A. F. (2020). Graphical user interface for educational content programming with social robots activities and how teachers may perceive it. Revista Brasileira de Informática na Educação : RBIE, 28, 191-207. doi:10.5753/rbie.2020.28.0.191NLM
Tozadore DC, Romero RAF. Graphical user interface for educational content programming with social robots activities and how teachers may perceive it [Internet]. Revista Brasileira de Informática na Educação : RBIE. 2020 ; 28 191-207.[citado 2024 nov. 01 ] Available from: https://doi.org/10.5753/rbie.2020.28.0.191Vancouver
Tozadore DC, Romero RAF. Graphical user interface for educational content programming with social robots activities and how teachers may perceive it [Internet]. Revista Brasileira de Informática na Educação : RBIE. 2020 ; 28 191-207.[citado 2024 nov. 01 ] Available from: https://doi.org/10.5753/rbie.2020.28.0.191