Fonte: Journal on Interactive Systems. Unidade: ICMC
Assuntos: DESENVOLVIMENTO DE SOFTWARE, INTERAÇÃO USUÁRIO-COMPUTADOR, JOGOS DE COMPUTADOR, JOGOS EDUCATIVOS, CRIANÇAS, LUTO (ESTADO EMOCIONAL)
ABNT
VERHALEN, Aline Elias Cardoso e RODRIGUES, Kamila Rios da Hora. The use of serious digital games to talk about grief and finitude with children: reports on the design and evaluation process of two games. Journal on Interactive Systems, v. 15, n. 1, p. 926-941, 2024Tradução . . Disponível em: https://doi.org/10.5753/jis.2024.4101. Acesso em: 13 nov. 2024.APA
Verhalen, A. E. C., & Rodrigues, K. R. da H. (2024). The use of serious digital games to talk about grief and finitude with children: reports on the design and evaluation process of two games. Journal on Interactive Systems, 15( 1), 926-941. doi:10.5753/jis.2024.4101NLM
Verhalen AEC, Rodrigues KR da H. The use of serious digital games to talk about grief and finitude with children: reports on the design and evaluation process of two games [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 926-941.[citado 2024 nov. 13 ] Available from: https://doi.org/10.5753/jis.2024.4101Vancouver
Verhalen AEC, Rodrigues KR da H. The use of serious digital games to talk about grief and finitude with children: reports on the design and evaluation process of two games [Internet]. Journal on Interactive Systems. 2024 ; 15( 1): 926-941.[citado 2024 nov. 13 ] Available from: https://doi.org/10.5753/jis.2024.4101