A computational method for interactive design of marbling patterns (2018)
Fonte: Proceedings. Nome do evento: Brazilian Symposium on Computer Games and Digital Entertainment - SBGames. Unidade: ICMC
Assuntos: ATRIBUTOS VISUAIS (COMPUTAÇÃO GRÁFICA), MECÂNICA DOS FLUÍDOS COMPUTACIONAL, PROCESSAMENTO DE IMAGENS
ABNT
GAZZIRO, Mario Alexandre et al. A computational method for interactive design of marbling patterns. 2018, Anais.. Los Alamitos: IEEE, 2018. Disponível em: https://doi.org/10.1109/SBGAMES.2018.00010. Acesso em: 17 ago. 2024.APA
Gazziro, M. A., Gois, J. P., Gonzales, C. T., & Rodrigues Junior, J. F. (2018). A computational method for interactive design of marbling patterns. In Proceedings. Los Alamitos: IEEE. doi:10.1109/SBGAMES.2018.00010NLM
Gazziro MA, Gois JP, Gonzales CT, Rodrigues Junior JF. A computational method for interactive design of marbling patterns [Internet]. Proceedings. 2018 ;[citado 2024 ago. 17 ] Available from: https://doi.org/10.1109/SBGAMES.2018.00010Vancouver
Gazziro MA, Gois JP, Gonzales CT, Rodrigues Junior JF. A computational method for interactive design of marbling patterns [Internet]. Proceedings. 2018 ;[citado 2024 ago. 17 ] Available from: https://doi.org/10.1109/SBGAMES.2018.00010