A computational method for interactive design of marbling patterns (2018)
- Authors:
- Autor USP: RODRIGUES JUNIOR, JOSÉ FERNANDO - ICMC
- Unidade: ICMC
- Subjects: ATRIBUTOS VISUAIS (COMPUTAÇÃO GRÁFICA); MECÂNICA DOS FLUÍDOS COMPUTACIONAL; PROCESSAMENTO DE IMAGENS
- Keywords: Digital marbling; Shader Programs; Fluid Flow Simulation; Electrouic tools
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2018
- Source:
- Título: Proceedings SBGames
- ISSN: 2179-2259
- Conference titles: Simpósio Brasileiro de Jogos e Entretenimento Digital
-
ABNT
GAZZIRO, Mario Alexandre et al. A computational method for interactive design of marbling patterns. 2018, Anais.. Porto Alegre: SBC, 2018. Disponível em: https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdf. Acesso em: 09 jan. 2026. -
APA
Gazziro, M. A., Gois, J. P., Gonzales, C. V. T., & Rodrigues Junior, J. F. (2018). A computational method for interactive design of marbling patterns. In Proceedings SBGames. Porto Alegre: SBC. Recuperado de https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdf -
NLM
Gazziro MA, Gois JP, Gonzales CVT, Rodrigues Junior JF. A computational method for interactive design of marbling patterns [Internet]. Proceedings SBGames. 2018 ;[citado 2026 jan. 09 ] Available from: https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdf -
Vancouver
Gazziro MA, Gois JP, Gonzales CVT, Rodrigues Junior JF. A computational method for interactive design of marbling patterns [Internet]. Proceedings SBGames. 2018 ;[citado 2026 jan. 09 ] Available from: https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdf - H-Metric: uma métrica para a caracterização de conjuntos de imagens via homogeneização baseada em consultas KNN
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