Exploring the impact of gender stereotypes on motivation, flow state, and learning performance in a gamified tutoring system (2024)
- Authors:
- Autor USP: ISOTANI, SEIJI - ICMC
- Unidade: ICMC
- DOI: 10.1007/978-3-031-64312-5_11
- Subjects: TECNOLOGIA EDUCACIONAL; SISTEMAS TUTORES INTELIGENTES; GÊNEROS (GRUPOS SOCIAIS); JOGOS DE COMPUTADOR
- Keywords: stereotype threat; stereotyped gamified environment; stereotype boost; stereotype lift; motivation
- Language: Inglês
- Imprenta:
- Source:
- Título: Communications in Computer and Information Science - CCIS
- ISSN: 1865-0937
- Volume/Número/Paginação/Ano: v. 2151, p. 88-96, 2024
- Conference titles: International Conference on Artificial Intelligence in Education - AIED
- Este periódico é de acesso aberto
- Este artigo NÃO é de acesso aberto
-
ABNT
SILVA, Kelly et al. Exploring the impact of gender stereotypes on motivation, flow state, and learning performance in a gamified tutoring system. Communications in Computer and Information Science - CCIS. Cham: Instituto de Ciências Matemáticas e de Computação, Universidade de São Paulo. Disponível em: https://doi.org/10.1007/978-3-031-64312-5_11. Acesso em: 22 jan. 2026. , 2024 -
APA
Silva, K., Santos, J., Challco, G. C., Reis, M., Marques, L., Silva, A., et al. (2024). Exploring the impact of gender stereotypes on motivation, flow state, and learning performance in a gamified tutoring system. Communications in Computer and Information Science - CCIS. Cham: Instituto de Ciências Matemáticas e de Computação, Universidade de São Paulo. doi:10.1007/978-3-031-64312-5_11 -
NLM
Silva K, Santos J, Challco GC, Reis M, Marques L, Silva A, Sobrinho A, Dermeval D, Mello RF, Pinto IIBS, Isotani S. Exploring the impact of gender stereotypes on motivation, flow state, and learning performance in a gamified tutoring system [Internet]. Communications in Computer and Information Science - CCIS. 2024 ; 2151 88-96.[citado 2026 jan. 22 ] Available from: https://doi.org/10.1007/978-3-031-64312-5_11 -
Vancouver
Silva K, Santos J, Challco GC, Reis M, Marques L, Silva A, Sobrinho A, Dermeval D, Mello RF, Pinto IIBS, Isotani S. Exploring the impact of gender stereotypes on motivation, flow state, and learning performance in a gamified tutoring system [Internet]. Communications in Computer and Information Science - CCIS. 2024 ; 2151 88-96.[citado 2026 jan. 22 ] Available from: https://doi.org/10.1007/978-3-031-64312-5_11 - Enhancing user experience in learning environments: a narrative gamification framework for education
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Informações sobre o DOI: 10.1007/978-3-031-64312-5_11 (Fonte: oaDOI API)
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