Mathematics laboratory: teaching functions with the use of PBL methodologies and games (2023)
- Authors:
- USP affiliated authors: GARCIA, ROBERTA VELOSO - EEL ; ROMÃO, ESTANER CLARO - EEL ; Silva, Neimar -
- Unidade: EEL
- Assunto: APRENDIZAGEM BASEADA EM PROJETOS
- Language: Inglês
- Abstract: The objective of this work is to evaluate the efficiency of the active methodologies Learning Based on Projects and Games when applied to the teaching of Functions. Both can be used as a differentiated way to stimulate student learning. According to the National Curricular Parameters in the teaching of mathematics it is necessary to initiate the students in the concepts of logical reasoning, capacity to work in groups, to develop the independence of the same in the daily life with the aid in teaching through active methodologies and in a playful way. With the use of these resources it is intended that the student learn to share the ideas and experiences with the other. These types of activities provide the student with an environment in which he is motivated to seek new learning that makes him enjoy learning. For this, this work was divided in two moments: in the first moment the students produced mathematic games that enabled them to learn in a practical way the content of functions; in a second moment the students used the methodology of Games to learn about the functions.
- Imprenta:
- Source:
- Título: International Journal of Scientific Research And Education
- ISSN: 2321-7545
- Volume/Número/Paginação/Ano: v.7, n.9, p.8240-8247, 2019
-
ABNT
SILVA, Neimar Juliano Albano da e GARCIA, Roberta Veloso e ROMAO, Estaner Claro. Mathematics laboratory: teaching functions with the use of PBL methodologies and games. International Journal of Scientific Research And Education, v. 7, n. 9, p. 8240-8247, 2023Tradução . . Disponível em: https://ijsae.in/index.php/ijsae/article/view/950. Acesso em: 27 dez. 2025. -
APA
Silva, N. J. A. da, Garcia, R. V., & Romao, E. C. (2023). Mathematics laboratory: teaching functions with the use of PBL methodologies and games. International Journal of Scientific Research And Education, 7( 9), 8240-8247. Recuperado de https://ijsae.in/index.php/ijsae/article/view/950 -
NLM
Silva NJA da, Garcia RV, Romao EC. Mathematics laboratory: teaching functions with the use of PBL methodologies and games [Internet]. International Journal of Scientific Research And Education. 2023 ;7( 9): 8240-8247.[citado 2025 dez. 27 ] Available from: https://ijsae.in/index.php/ijsae/article/view/950 -
Vancouver
Silva NJA da, Garcia RV, Romao EC. Mathematics laboratory: teaching functions with the use of PBL methodologies and games [Internet]. International Journal of Scientific Research And Education. 2023 ;7( 9): 8240-8247.[citado 2025 dez. 27 ] Available from: https://ijsae.in/index.php/ijsae/article/view/950 - O ensino de funções e a educação tecnológica: O simulador phet e o software winplot como facilitadores da aprendizagem
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