GaTO: an ontological model to apply gamification in intelligent tutoring systems (2019)
Source: Frontiers in Artificial Intelligence. Unidade: ICMC
Subjects: ONTOLOGIA, JOGOS DE COMPUTADOR, SISTEMAS TUTORES INTELIGENTES
ABNT
DERMEVAL, Diego et al. GaTO: an ontological model to apply gamification in intelligent tutoring systems. Frontiers in Artificial Intelligence, v. 2, p. 1-15, 2019Tradução . . Disponível em: https://doi.org/10.3389/frai.2019.00013. Acesso em: 28 nov. 2025.APA
Dermeval, D., Silva, J. de A., Pinto, I. I. B. S., Isotani, S., Silva, A. P., & Vassileva, J. (2019). GaTO: an ontological model to apply gamification in intelligent tutoring systems. Frontiers in Artificial Intelligence, 2, 1-15. doi:10.3389/frai.2019.00013NLM
Dermeval D, Silva J de A, Pinto IIBS, Isotani S, Silva AP, Vassileva J. GaTO: an ontological model to apply gamification in intelligent tutoring systems [Internet]. Frontiers in Artificial Intelligence. 2019 ; 2 1-15.[citado 2025 nov. 28 ] Available from: https://doi.org/10.3389/frai.2019.00013Vancouver
Dermeval D, Silva J de A, Pinto IIBS, Isotani S, Silva AP, Vassileva J. GaTO: an ontological model to apply gamification in intelligent tutoring systems [Internet]. Frontiers in Artificial Intelligence. 2019 ; 2 1-15.[citado 2025 nov. 28 ] Available from: https://doi.org/10.3389/frai.2019.00013
