Discouraging gaming the system through interventions of an animated pedagogical agent (2016)
Fonte: Lecture Notes in Computer Science. Nome do evento: European Conference on Technology Enhanced Learning - EC-TEL: Adaptive and Adaptable Learning. Unidade: ICMC
Assuntos: FERRAMENTAS (SISTEMAS COMPUTACIONAIS), ONTOLOGIA, WEB SEMÂNTICA
ABNT
NUNES, Thiago Marquez et al. Discouraging gaming the system through interventions of an animated pedagogical agent. Lecture Notes in Computer Science. Cham: Springer. Disponível em: https://doi.org/10.1007/978-3-319-45153-4_11. Acesso em: 04 jul. 2025. , 2016APA
Nunes, T. M., Bittencourt, I. I., Isotani, S., & Jaques, P. A. (2016). Discouraging gaming the system through interventions of an animated pedagogical agent. Lecture Notes in Computer Science. Cham: Springer. doi:10.1007/978-3-319-45153-4_11NLM
Nunes TM, Bittencourt II, Isotani S, Jaques PA. Discouraging gaming the system through interventions of an animated pedagogical agent [Internet]. Lecture Notes in Computer Science. 2016 ; 9891 139-151.[citado 2025 jul. 04 ] Available from: https://doi.org/10.1007/978-3-319-45153-4_11Vancouver
Nunes TM, Bittencourt II, Isotani S, Jaques PA. Discouraging gaming the system through interventions of an animated pedagogical agent [Internet]. Lecture Notes in Computer Science. 2016 ; 9891 139-151.[citado 2025 jul. 04 ] Available from: https://doi.org/10.1007/978-3-319-45153-4_11