Subjects: JOGOS, INDÚSTRIA 4.0, DESENVOLVIMENTO PROFISSIONAL, APRENDIZADO COMPUTACIONAL, APRENDIZAGEM, CAPACITAÇÃO TECNOLÓGICA
ABNT
CHAIM, Omar Cheidde. Simulations and serious games for the transition towards Industry 4.0: an action research on the development of serious virtual game in an academic environment. 2022. Tese (Doutorado) – Universidade de São Paulo, São Carlos, 2022. Disponível em: https://www.teses.usp.br/teses/disponiveis/18/18157/tde-10102022-162533/. Acesso em: 10 nov. 2024.APA
Chaim, O. C. (2022). Simulations and serious games for the transition towards Industry 4.0: an action research on the development of serious virtual game in an academic environment (Tese (Doutorado). Universidade de São Paulo, São Carlos. Recuperado de https://www.teses.usp.br/teses/disponiveis/18/18157/tde-10102022-162533/NLM
Chaim OC. Simulations and serious games for the transition towards Industry 4.0: an action research on the development of serious virtual game in an academic environment [Internet]. 2022 ;[citado 2024 nov. 10 ] Available from: https://www.teses.usp.br/teses/disponiveis/18/18157/tde-10102022-162533/Vancouver
Chaim OC. Simulations and serious games for the transition towards Industry 4.0: an action research on the development of serious virtual game in an academic environment [Internet]. 2022 ;[citado 2024 nov. 10 ] Available from: https://www.teses.usp.br/teses/disponiveis/18/18157/tde-10102022-162533/