Personalized gamification: a literature review of outcomes, experiments, and approaches (2020)
Source: Proceedings. Conference titles: International Conference on Technological Ecosystems for Enhancing Multiculturality - TEEM. Unidade: ICMC
Subjects: COMPUTADOR NO ENSINO, JOGOS ELETRÔNICOS, JOGOS EDUCATIVOS, REVISÃO SISTEMÁTICA
ABNT
RODRIGUES, Luiz Antonio Lima et al. Personalized gamification: a literature review of outcomes, experiments, and approaches. 2020, Anais.. New York: ACM, 2020. Disponível em: https://doi.org/10.1145/3434780.3436665. Acesso em: 09 nov. 2024.APA
Rodrigues, L. A. L., Toda, A. M., Palomino, P. T., Santos, W. O. dos, & Isotani, S. (2020). Personalized gamification: a literature review of outcomes, experiments, and approaches. In Proceedings. New York: ACM. doi:10.1145/3434780.3436665NLM
Rodrigues LAL, Toda AM, Palomino PT, Santos WO dos, Isotani S. Personalized gamification: a literature review of outcomes, experiments, and approaches [Internet]. Proceedings. 2020 ;[citado 2024 nov. 09 ] Available from: https://doi.org/10.1145/3434780.3436665Vancouver
Rodrigues LAL, Toda AM, Palomino PT, Santos WO dos, Isotani S. Personalized gamification: a literature review of outcomes, experiments, and approaches [Internet]. Proceedings. 2020 ;[citado 2024 nov. 09 ] Available from: https://doi.org/10.1145/3434780.3436665