Filtros : "Data-driven study" Limpar

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  • Source: Journal of Computers in Education. Unidades: ICMC, EESC E ICMC

    Subjects: TECNOLOGIA EDUCACIONAL, JOGOS EDUCATIVOS, ANÁLISE DE DADOS

    Versão PublicadaAcesso à fonteDOIHow to cite
    A citação é gerada automaticamente e pode não estar totalmente de acordo com as normas
    • ABNT

      SANTOS, Wilk Oliveira dos et al. The effects of gender stereotype‑based interfaces on users' flow experience and performance. Journal of Computers in Education, v. 11, n. 1, p. 95-120, 2024Tradução . . Disponível em: https://doi.org/10.1007/s40692-022-00249-5. Acesso em: 01 jan. 2026.
    • APA

      Santos, W. O. dos, Hamari, J., Ferreira, W., Toda, A. M., Palomino, P. T., Vassileva, J., & Isotani, S. (2024). The effects of gender stereotype‑based interfaces on users' flow experience and performance. Journal of Computers in Education, 11( 1), 95-120. doi:10.1007/s40692-022-00249-5
    • NLM

      Santos WO dos, Hamari J, Ferreira W, Toda AM, Palomino PT, Vassileva J, Isotani S. The effects of gender stereotype‑based interfaces on users' flow experience and performance [Internet]. Journal of Computers in Education. 2024 ; 11( 1): 95-120.[citado 2026 jan. 01 ] Available from: https://doi.org/10.1007/s40692-022-00249-5
    • Vancouver

      Santos WO dos, Hamari J, Ferreira W, Toda AM, Palomino PT, Vassileva J, Isotani S. The effects of gender stereotype‑based interfaces on users' flow experience and performance [Internet]. Journal of Computers in Education. 2024 ; 11( 1): 95-120.[citado 2026 jan. 01 ] Available from: https://doi.org/10.1007/s40692-022-00249-5
  • Source: Smart Learning Environments. Unidade: ICMC

    Subjects: APRENDIZAGEM, EDUCAÇÃO, JOGOS DE COMPUTADOR

    Versão PublicadaAcesso à fonteDOIHow to cite
    A citação é gerada automaticamente e pode não estar totalmente de acordo com as normas
    • ABNT

      SANTOS, Wilk Oliveira dos et al. Predicting students' flow experience through behavior data in gamified educational systems. Smart Learning Environments, v. 8, p. 1-8, 2021Tradução . . Disponível em: https://doi.org/10.1186/s40561-021-00175-6. Acesso em: 01 jan. 2026.
    • APA

      Santos, W. O. dos, Tenório, K., Hamari, J., Pastushenko, O., & Isotani, S. (2021). Predicting students' flow experience through behavior data in gamified educational systems. Smart Learning Environments, 8, 1-8. doi:10.1186/s40561-021-00175-6
    • NLM

      Santos WO dos, Tenório K, Hamari J, Pastushenko O, Isotani S. Predicting students' flow experience through behavior data in gamified educational systems [Internet]. Smart Learning Environments. 2021 ; 8 1-8.[citado 2026 jan. 01 ] Available from: https://doi.org/10.1186/s40561-021-00175-6
    • Vancouver

      Santos WO dos, Tenório K, Hamari J, Pastushenko O, Isotani S. Predicting students' flow experience through behavior data in gamified educational systems [Internet]. Smart Learning Environments. 2021 ; 8 1-8.[citado 2026 jan. 01 ] Available from: https://doi.org/10.1186/s40561-021-00175-6

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