A taxonomy of game elements for gamification in educational contexts: proposal and evaluation (2019)
Source: Proceedings. Conference titles: International Conference on Advanced Learning Technologies - ICALT. Unidade: ICMC
Subjects: TERMINOLOGIA, ONTOLOGIA, JOGOS DE COMPUTADOR, ENSINO
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TODA, Armando Maciel et al. A taxonomy of game elements for gamification in educational contexts: proposal and evaluation. 2019, Anais.. Los Alamitos: IEEE, 2019. Disponível em: https://doi.org/10.1109/ICALT.2019.00028. Acesso em: 05 nov. 2024.APA
Toda, A. M., Santos, W. O. dos, Klock, A. C. T., Palomino, P. T., Pimenta, M., Gasparini, I., et al. (2019). A taxonomy of game elements for gamification in educational contexts: proposal and evaluation. In Proceedings. Los Alamitos: IEEE. doi:10.1109/ICALT.2019.00028NLM
Toda AM, Santos WO dos, Klock ACT, Palomino PT, Pimenta M, Gasparini I, Shi L, Pinto IIBS, Isotani S, Cristea A. A taxonomy of game elements for gamification in educational contexts: proposal and evaluation [Internet]. Proceedings. 2019 ;[citado 2024 nov. 05 ] Available from: https://doi.org/10.1109/ICALT.2019.00028Vancouver
Toda AM, Santos WO dos, Klock ACT, Palomino PT, Pimenta M, Gasparini I, Shi L, Pinto IIBS, Isotani S, Cristea A. A taxonomy of game elements for gamification in educational contexts: proposal and evaluation [Internet]. Proceedings. 2019 ;[citado 2024 nov. 05 ] Available from: https://doi.org/10.1109/ICALT.2019.00028