Filtros : "EACH" "CHAIM, MARCOS LORDELLO" "2017" Removido: "EDUCAÇÃO FÍSICA / B4" Limpar

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  • Source: CEUR Workshop Proceedings. Unidade: EACH

    Subjects: COMPUTAÇÃO MÓVEL, SEGURANÇA DE REDES

    Acesso à fonteHow to cite
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    • ABNT

      OYETOYAN, Tosin Daniel e CHAIM, Marcos Lordello. Comparing capability of static analysis tools to detect security weaknesses in mobile applications. CEUR Workshop Proceedings, v. 1977, p. 8-18, 2017Tradução . . Disponível em: https://brage.bibsys.no/xmlui/bitstream/handle/11250/2456625/paper2.pdf?sequence=7&isAllowed=y. Acesso em: 07 set. 2024.
    • APA

      Oyetoyan, T. D., & Chaim, M. L. (2017). Comparing capability of static analysis tools to detect security weaknesses in mobile applications. CEUR Workshop Proceedings, 1977, 8-18. Recuperado de https://brage.bibsys.no/xmlui/bitstream/handle/11250/2456625/paper2.pdf?sequence=7&isAllowed=y
    • NLM

      Oyetoyan TD, Chaim ML. Comparing capability of static analysis tools to detect security weaknesses in mobile applications [Internet]. CEUR Workshop Proceedings. 2017 ; 1977 8-18.[citado 2024 set. 07 ] Available from: https://brage.bibsys.no/xmlui/bitstream/handle/11250/2456625/paper2.pdf?sequence=7&isAllowed=y
    • Vancouver

      Oyetoyan TD, Chaim ML. Comparing capability of static analysis tools to detect security weaknesses in mobile applications [Internet]. CEUR Workshop Proceedings. 2017 ; 1977 8-18.[citado 2024 set. 07 ] Available from: https://brage.bibsys.no/xmlui/bitstream/handle/11250/2456625/paper2.pdf?sequence=7&isAllowed=y
  • Source: IEEE Symposium on Computer - Based Medical Systems. Proceedings. Unidade: EACH

    Subjects: REALIDADE VIRTUAL, JOGOS, REABILITAÇÃO

    Acesso à fonteDOIHow to cite
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    • ABNT

      ARANHA, Renan Vinicius et al. Using affective computing to automatically adapt serious games for rehabilitation. 2017, Anais.. Washington: Escola de Artes, Ciências e Humanidades, Universidade de São Paulo, 2017. p. 55-60. Disponível em: https://doi.org/10.1109/CBMS.2017.89. Acesso em: 07 set. 2024.
    • APA

      Aranha, R. V., Silva, L. S., Chaim, M. L., & Marques, F. de L. dos S. N. (2017). Using affective computing to automatically adapt serious games for rehabilitation. In IEEE Symposium on Computer - Based Medical Systems. Proceedings (p. 55-60). Washington: Escola de Artes, Ciências e Humanidades, Universidade de São Paulo. doi:10.1109/CBMS.2017.89
    • NLM

      Aranha RV, Silva LS, Chaim ML, Marques F de L dos SN. Using affective computing to automatically adapt serious games for rehabilitation [Internet]. IEEE Symposium on Computer - Based Medical Systems. Proceedings. 2017 ; 55-60.[citado 2024 set. 07 ] Available from: https://doi.org/10.1109/CBMS.2017.89
    • Vancouver

      Aranha RV, Silva LS, Chaim ML, Marques F de L dos SN. Using affective computing to automatically adapt serious games for rehabilitation [Internet]. IEEE Symposium on Computer - Based Medical Systems. Proceedings. 2017 ; 55-60.[citado 2024 set. 07 ] Available from: https://doi.org/10.1109/CBMS.2017.89

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