A computational method for interactive design of marbling patterns (2018)
Source: Proceedings SBGames. Conference titles: Simpósio Brasileiro de Jogos e Entretenimento Digital. Unidade: ICMC
Subjects: ATRIBUTOS VISUAIS (COMPUTAÇÃO GRÁFICA), MECÂNICA DOS FLUÍDOS COMPUTACIONAL, PROCESSAMENTO DE IMAGENS
ABNT
GAZZIRO, Mario Alexandre et al. A computational method for interactive design of marbling patterns. 2018, Anais.. Porto Alegre: SBC, 2018. Disponível em: https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdf. Acesso em: 07 nov. 2024.APA
Gazziro, M. A., Gois, J. P., Gonzales, C. T., & Rodrigues Junior, J. F. (2018). A computational method for interactive design of marbling patterns. In Proceedings SBGames. Porto Alegre: SBC. Recuperado de https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdfNLM
Gazziro MA, Gois JP, Gonzales CT, Rodrigues Junior JF. A computational method for interactive design of marbling patterns [Internet]. Proceedings SBGames. 2018 ;[citado 2024 nov. 07 ] Available from: https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdfVancouver
Gazziro MA, Gois JP, Gonzales CT, Rodrigues Junior JF. A computational method for interactive design of marbling patterns [Internet]. Proceedings SBGames. 2018 ;[citado 2024 nov. 07 ] Available from: https://www.sbgames.org/sbgames2018/files/papers/ComputacaoFull/186763.pdf