Fonte: Anais. Nome do evento: Congresso Brasileiro de Informática na Educação - CBIE. Unidade: ICMC
Assuntos: FERRAMENTAS (SISTEMAS COMPUTACIONAIS), ONTOLOGIA, WEB SEMÂNTICA
ABNT
BORGES, Simone S. et al. Selecting effective influence principles for tailoring gamification-based strategies to player roles. 2017, Anais.. Porto Alegre, RS: SBC, 2017. Disponível em: https://doi.org/10.5753/cbie.sbie.2017.857. Acesso em: 07 nov. 2024.APA
Borges, S. S., Durelli, V. H. S., Reis, H. M., Bittencourt, I. I., Mizoguchi, R., & Isotani, S. (2017). Selecting effective influence principles for tailoring gamification-based strategies to player roles. In Anais. Porto Alegre, RS: SBC. doi:10.5753/cbie.sbie.2017.857NLM
Borges SS, Durelli VHS, Reis HM, Bittencourt II, Mizoguchi R, Isotani S. Selecting effective influence principles for tailoring gamification-based strategies to player roles [Internet]. Anais. 2017 ;[citado 2024 nov. 07 ] Available from: https://doi.org/10.5753/cbie.sbie.2017.857Vancouver
Borges SS, Durelli VHS, Reis HM, Bittencourt II, Mizoguchi R, Isotani S. Selecting effective influence principles for tailoring gamification-based strategies to player roles [Internet]. Anais. 2017 ;[citado 2024 nov. 07 ] Available from: https://doi.org/10.5753/cbie.sbie.2017.857