Source: Proceedings. Conference titles: Brazilian Symposium on Human Factors in Computing Systems - IHC. Unidade: ICMC
Subjects: JOGOS DE COMPUTADOR, JOGOS EDUCATIVOS, FRAMEWORKS, REVISÃO SISTEMÁTICA, EMPATIA
ABNT
GALVÃO, Vinícius Ferreira e MACIEL, Cristiano e RODRIGUES, Kamila Rios da Hora. How to promote empathy in games?: An analysis of the structural elements to be considered in the interaction design. 2023, Anais.. New York: ACM, 2023. Disponível em: https://doi.org/10.1145/3638067.3638073. Acesso em: 13 nov. 2024.APA
Galvão, V. F., Maciel, C., & Rodrigues, K. R. da H. (2023). How to promote empathy in games?: An analysis of the structural elements to be considered in the interaction design. In Proceedings. New York: ACM. doi:10.1145/3638067.3638073NLM
Galvão VF, Maciel C, Rodrigues KR da H. How to promote empathy in games?: An analysis of the structural elements to be considered in the interaction design [Internet]. Proceedings. 2023 ;[citado 2024 nov. 13 ] Available from: https://doi.org/10.1145/3638067.3638073Vancouver
Galvão VF, Maciel C, Rodrigues KR da H. How to promote empathy in games?: An analysis of the structural elements to be considered in the interaction design [Internet]. Proceedings. 2023 ;[citado 2024 nov. 13 ] Available from: https://doi.org/10.1145/3638067.3638073