Source: iLRN. Conference titles: International Conference of the Immersive Learning Research Network (iLRN). Unidade: EP
Subjects: REALIDADE VIRTUAL, REALIDADE AUMENTADA, FERRAMENTAS
ABNT
ELOY, Adelmo Antonio da Silva et al. From users to creators: motivations, implementation, and impacts of augmented and virtual reality in science and engineering projects in K-12 education. 2022, Anais.. Piscataway: IEEE, 2022. Disponível em: http://www.doi.org/10.23919/iLRN55037.2022.9815952. Acesso em: 26 set. 2024.APA
Eloy, A. A. da S., Queiroz, A. C. M., Lopes, R. de D., & Zuffo, M. K. (2022). From users to creators: motivations, implementation, and impacts of augmented and virtual reality in science and engineering projects in K-12 education. In iLRN. Piscataway: IEEE. doi:10.23919/iLRN55037.2022.9815952NLM
Eloy AA da S, Queiroz ACM, Lopes R de D, Zuffo MK. From users to creators: motivations, implementation, and impacts of augmented and virtual reality in science and engineering projects in K-12 education [Internet]. iLRN. 2022 ;[citado 2024 set. 26 ] Available from: http://www.doi.org/10.23919/iLRN55037.2022.9815952Vancouver
Eloy AA da S, Queiroz ACM, Lopes R de D, Zuffo MK. From users to creators: motivations, implementation, and impacts of augmented and virtual reality in science and engineering projects in K-12 education [Internet]. iLRN. 2022 ;[citado 2024 set. 26 ] Available from: http://www.doi.org/10.23919/iLRN55037.2022.9815952