Source: Journal of Software Engineering Research and Development. Unidade: ICMC
Subjects: EDUCAÇÃO, JOGOS EDUCATIVOS, TESTE E AVALIAÇÃO DE SOFTWARE, GARANTIA DA QUALIDADE
ABNT
JESUS, Gabriela Martins de et al. Is it worth using gamification on software testing education?: an extended experience report in the context of undergraduate students. Journal of Software Engineering Research and Development, v. 6, n. 1, p. 1-19, 2020Tradução . . Disponível em: https://doi.org/10.5753/jserd.2020.738. Acesso em: 23 ago. 2024.APA
Jesus, G. M. de, Ferrari, F. C., Paschoal, L. N., Souza, S. do R. S. de, Porto, D. de P., & Durelli, V. H. S. (2020). Is it worth using gamification on software testing education?: an extended experience report in the context of undergraduate students. Journal of Software Engineering Research and Development, 6( 1), 1-19. doi:10.5753/jserd.2020.738NLM
Jesus GM de, Ferrari FC, Paschoal LN, Souza S do RS de, Porto D de P, Durelli VHS. Is it worth using gamification on software testing education?: an extended experience report in the context of undergraduate students [Internet]. Journal of Software Engineering Research and Development. 2020 ; 6( 1): 1-19.[citado 2024 ago. 23 ] Available from: https://doi.org/10.5753/jserd.2020.738Vancouver
Jesus GM de, Ferrari FC, Paschoal LN, Souza S do RS de, Porto D de P, Durelli VHS. Is it worth using gamification on software testing education?: an extended experience report in the context of undergraduate students [Internet]. Journal of Software Engineering Research and Development. 2020 ; 6( 1): 1-19.[citado 2024 ago. 23 ] Available from: https://doi.org/10.5753/jserd.2020.738