A specialized cognitive walkthrough to evaluate digital games for the elderly (2022)
Fonte: Proceedings. Nome do evento: International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion - DSAI. Unidade: ICMC
Assuntos: USABILIDADE DE SOFTWARE, JOGOS DE COMPUTADOR, IDOSOS
ABNT
SANTOS, Flávia de Souza et al. A specialized cognitive walkthrough to evaluate digital games for the elderly. 2022, Anais.. New York: ACM, 2022. Disponível em: https://doi.org/10.1145/3563137.3563162. Acesso em: 06 out. 2024.APA
Santos, F. de S., Salgado, A. de L., Paiva, D. M. B., Fortes, R. P. de M., & Gama, S. P. (2022). A specialized cognitive walkthrough to evaluate digital games for the elderly. In Proceedings. New York: ACM. doi:10.1145/3563137.3563162NLM
Santos F de S, Salgado A de L, Paiva DMB, Fortes RP de M, Gama SP. A specialized cognitive walkthrough to evaluate digital games for the elderly [Internet]. Proceedings. 2022 ;[citado 2024 out. 06 ] Available from: https://doi.org/10.1145/3563137.3563162Vancouver
Santos F de S, Salgado A de L, Paiva DMB, Fortes RP de M, Gama SP. A specialized cognitive walkthrough to evaluate digital games for the elderly [Internet]. Proceedings. 2022 ;[citado 2024 out. 06 ] Available from: https://doi.org/10.1145/3563137.3563162