Source: Proceedings. Conference titles: Annual Hawaii International Conference on System Sciences. Unidade: ICMC
Subjects: EDUCAÇÃO A DISTÂNCIA, COMPORTAMENTO, ANÁLISE DE DADOS
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SANTOS, Wilk Oliveira dos et al. The relationship between students' flow experience and their behavior data in gamified educational systems. 2022, Anais.. Honolulu: University of Hawaii at Manoa, 2022. Disponível em: https://doi.org/10.24251/HICSS.2022.008. Acesso em: 28 maio 2024.APA
Santos, W. O. dos, Tenório, K., Hamari, J., & Isotani, S. (2022). The relationship between students' flow experience and their behavior data in gamified educational systems. In Proceedings. Honolulu: University of Hawaii at Manoa. doi:10.24251/HICSS.2022.008NLM
Santos WO dos, Tenório K, Hamari J, Isotani S. The relationship between students' flow experience and their behavior data in gamified educational systems [Internet]. Proceedings. 2022 ;[citado 2024 maio 28 ] Available from: https://doi.org/10.24251/HICSS.2022.008Vancouver
Santos WO dos, Tenório K, Hamari J, Isotani S. The relationship between students' flow experience and their behavior data in gamified educational systems [Internet]. Proceedings. 2022 ;[citado 2024 maio 28 ] Available from: https://doi.org/10.24251/HICSS.2022.008