Educommunication, Geography and Virtual Games: A Proposal to Encourage Scientific Literacy in Middle School (2021)
- Authors:
- USP affiliated authors: ROMÃO, ESTANER CLARO - EEL ; PEREIRA, ÉMERSON DOS REIS - EEL ; CARRUBA, ANDRÉA GOULART MENDES - EEL ; OLIVEIRA, ADAM GONÇALVES ZENI DE - EEL
- Unidade: EEL
- DOI: 10.24018/ejedu.2021.2.3.116
- Subjects: EDUCOMUNICAÇÃO; JOGOS EDUCATIVOS; ELETRÔNICA DIGITAL; GEOGRAFIA
- Language: Inglês
- Abstract: This research describes a development process of an educommunicational project and its presentation by 7th year’s students of Middle School. Student’s part of this research was from a private school in a city part of Sao Paulo’s State. In fact, it aimed to verify possible contributions obtained by using a specific didactic sequence linked with Geography teaching. Thereunto, virtual games and educommunication tools were used to promote literacy and scientific dissemination through Digital Information Technologies and Communication. In terms of method utilized, a qualitative-descriptive method was used since it applied observation, analysis, and data comparison to obtain results. In addition, the methodology helped to solve problems throughout the project phase until it reached its final presentation. As a final result of this project, it was observed that students could develop not only active learning but also creative learning throughout the process. As assistance, students had teacher acting as a mediator in order to constantly guide and manage them in their activities. To sum up, documentary videos presented by students, combined with games and digital educational technologies are considered relevant forms of communication as well as effective learning resources because they favor a development of critical-scientific thinking. As a matter of fact, it is applicable when carrying out researches, experiencing challenges also building knowledge throughout student’s own experience processes.
- Imprenta:
- Publisher: EJ-Physics
- Publisher place: Londres-UK
- Date published: 2021
- Source:
- Título: European Journal of Education of Pedagogy
- ISSN: 2736-4534
- Volume/Número/Paginação/Ano: v.2, n.3, p.67-72, 2021
- Este periódico é de acesso aberto
- Este artigo NÃO é de acesso aberto
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ABNT
PEREIRA, Emerson dos Reis et al. Educommunication, Geography and Virtual Games: A Proposal to Encourage Scientific Literacy in Middle School. European Journal of Education of Pedagogy, v. 2, n. 3, p. 67-72, 2021Tradução . . Disponível em: https://doi.org/10.24018/ejedu.2021.2.3.116. Acesso em: 03 mar. 2026. -
APA
Pereira, E. dos R., Carruba, A. G. M., Oliveira, A. G. Z. de, Martins, J. A., & Romao, E. C. (2021). Educommunication, Geography and Virtual Games: A Proposal to Encourage Scientific Literacy in Middle School. European Journal of Education of Pedagogy, 2( 3), 67-72. doi:10.24018/ejedu.2021.2.3.116 -
NLM
Pereira E dos R, Carruba AGM, Oliveira AGZ de, Martins JA, Romao EC. Educommunication, Geography and Virtual Games: A Proposal to Encourage Scientific Literacy in Middle School [Internet]. European Journal of Education of Pedagogy. 2021 ;2( 3): 67-72.[citado 2026 mar. 03 ] Available from: https://doi.org/10.24018/ejedu.2021.2.3.116 -
Vancouver
Pereira E dos R, Carruba AGM, Oliveira AGZ de, Martins JA, Romao EC. Educommunication, Geography and Virtual Games: A Proposal to Encourage Scientific Literacy in Middle School [Internet]. European Journal of Education of Pedagogy. 2021 ;2( 3): 67-72.[citado 2026 mar. 03 ] Available from: https://doi.org/10.24018/ejedu.2021.2.3.116 - Assessing the Impact of Changes on Design and Material of Howe Bridgesby Finite Element Analysis
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Informações sobre o DOI: 10.24018/ejedu.2021.2.3.116 (Fonte: oaDOI API)
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