Requirements gathering for the development of a game for therapy sessions with autistic children to encourage social communication (2022)
- Authors:
- Autor USP: RODRIGUES, KAMILA RIOS DA HORA - ICMC
- Unidade: ICMC
- DOI: 10.5753/lique.2022.19996
- Subjects: ANÁLISE DE REQUISITOS; JOGOS DE COMPUTADOR; JOGOS EDUCATIVOS; REVISÃO SISTEMÁTICA; TRANSTORNO AUTÍSTICO; INTERAÇÃO SOCIAL (COMPORTAMENTO SOCIAL); CRIANÇAS
- Keywords: serious game; collaboration virtual environment; social interaction; Children with Autism Spectrum Disorder
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2022
- Source:
- Título: Proceedings
- Conference titles: ACM International Conference on Interactive Media Experiences - ACM IMX
- Este periódico é de assinatura
- Este artigo é de acesso aberto
- URL de acesso aberto
- Cor do Acesso Aberto: bronze
-
ABNT
PEIXOTO, Henrique de Oliveira et al. Requirements gathering for the development of a game for therapy sessions with autistic children to encourage social communication. 2022, Anais.. Porto Alegre: SBC, 2022. Disponível em: https://doi.org/10.5753/lique.2022.19996. Acesso em: 17 out. 2024. -
APA
Peixoto, H. de O., Moraes, G. B., Nunes, E. P. dos S., Borges, L. C. L. de F., & Rodrigues, K. R. da H. (2022). Requirements gathering for the development of a game for therapy sessions with autistic children to encourage social communication. In Proceedings. Porto Alegre: SBC. doi:10.5753/lique.2022.19996 -
NLM
Peixoto H de O, Moraes GB, Nunes EP dos S, Borges LCL de F, Rodrigues KR da H. Requirements gathering for the development of a game for therapy sessions with autistic children to encourage social communication [Internet]. Proceedings. 2022 ;[citado 2024 out. 17 ] Available from: https://doi.org/10.5753/lique.2022.19996 -
Vancouver
Peixoto H de O, Moraes GB, Nunes EP dos S, Borges LCL de F, Rodrigues KR da H. Requirements gathering for the development of a game for therapy sessions with autistic children to encourage social communication [Internet]. Proceedings. 2022 ;[citado 2024 out. 17 ] Available from: https://doi.org/10.5753/lique.2022.19996 - Case study: end users in recovery from substance use disorders as designers and developers of digital games with therapeutic potential
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Informações sobre o DOI: 10.5753/lique.2022.19996 (Fonte: oaDOI API)
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