@article{article97fb9d83, title = {The effects of personalized gamification on students' flow experience, motivation, and enjoyment}, author = {Santos, Wilk Oliveira dos and Hamari, Juho and Santana, Sivaldo Joaquim de and Toda, Armando Maciel and Palomino, Paula Toledo and Vassileva, Julita and Isotani, Seiji}, year = {2022}, doi = {10.1186/s40561-022-00194-x}, journal = {Smart Learning Environments} }