GamiCSM: relating education, culture and gamification : a link between worlds (2020)
Source: Proceedings. Conference titles: Brazilian Symposium on Human Factors in Computing Systems - IHC. Unidade: ICMC
Subjects: JOGOS DE COMPUTADOR, EDUCAÇÃO, CULTURA
A citação é gerada automaticamente e pode não estar totalmente de acordo com as normas
ABNT
TODA, Armando Maciel et al. GamiCSM: relating education, culture and gamification : a link between worlds. 2020, Anais.. New York: ACM, 2020. Disponível em: https://doi.org/10.1145/3424953.3426490. Acesso em: 16 nov. 2024.APA
Toda, A. M., Klock, A. C. T., Palomino, P. T., Rodrigues, L. A. L., Santos, W. O. dos, Stewart, C., et al. (2020). GamiCSM: relating education, culture and gamification : a link between worlds. In Proceedings. New York: ACM. doi:10.1145/3424953.3426490NLM
Toda AM, Klock ACT, Palomino PT, Rodrigues LAL, Santos WO dos, Stewart C, Cristea AI, Gasparini I, Isotani S. GamiCSM: relating education, culture and gamification : a link between worlds [Internet]. Proceedings. 2020 ;[citado 2024 nov. 16 ] Available from: https://doi.org/10.1145/3424953.3426490Vancouver
Toda AM, Klock ACT, Palomino PT, Rodrigues LAL, Santos WO dos, Stewart C, Cristea AI, Gasparini I, Isotani S. GamiCSM: relating education, culture and gamification : a link between worlds [Internet]. Proceedings. 2020 ;[citado 2024 nov. 16 ] Available from: https://doi.org/10.1145/3424953.3426490