Assessment of fun from the analysis of facial expressions to support video game design (2016)
Source: Proceedings of AISB'16. Conference titles: Artificial Intelligence and Simulation of Behaviour. Unidade: IME
Subjects: JOGOS DE COMPUTADOR, DESENVOLVIMENTO DE SOFTWARE
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VIEIRA, Luiz Carlos e SILVA, Flávio Soares Corrêa da. Assessment of fun from the analysis of facial expressions to support video game design. 2016, Anais.. Bath: AISB, 2016. Disponível em: http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91. Acesso em: 23 fev. 2026.APA
Vieira, L. C., & Silva, F. S. C. da. (2016). Assessment of fun from the analysis of facial expressions to support video game design. In Proceedings of AISB'16. Bath: AISB. Recuperado de http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91NLM
Vieira LC, Silva FSC da. Assessment of fun from the analysis of facial expressions to support video game design [Internet]. Proceedings of AISB'16. 2016 ;[citado 2026 fev. 23 ] Available from: http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91Vancouver
Vieira LC, Silva FSC da. Assessment of fun from the analysis of facial expressions to support video game design [Internet]. Proceedings of AISB'16. 2016 ;[citado 2026 fev. 23 ] Available from: http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91
