Multimedia games user experience data collection: an approach for non-experts researchers (2020)
Source: Special topics in multimedia, IoT and web technologies. Unidade: ICMC
Subjects: MULTIMÍDIA INTERATIVA, JOGOS DE COMPUTADOR, INTERAÇÃO USUÁRIO-COMPUTADOR, USABILIDADE DE SOFTWARE
ABNT
FUNES, Marcio Maestrelo et al. Multimedia games user experience data collection: an approach for non-experts researchers. Special topics in multimedia, IoT and web technologies. Tradução . Cham: Springer, 2020. . Disponível em: https://doi.org/10.1007/978-3-030-35102-1_9. Acesso em: 16 nov. 2024.APA
Funes, M. M., Amaral, L. A. do, Fortes, R. P. de M., & Goularte, R. (2020). Multimedia games user experience data collection: an approach for non-experts researchers. In Special topics in multimedia, IoT and web technologies. Cham: Springer. doi:10.1007/978-3-030-35102-1_9NLM
Funes MM, Amaral LA do, Fortes RP de M, Goularte R. Multimedia games user experience data collection: an approach for non-experts researchers [Internet]. In: Special topics in multimedia, IoT and web technologies. Cham: Springer; 2020. [citado 2024 nov. 16 ] Available from: https://doi.org/10.1007/978-3-030-35102-1_9Vancouver
Funes MM, Amaral LA do, Fortes RP de M, Goularte R. Multimedia games user experience data collection: an approach for non-experts researchers [Internet]. In: Special topics in multimedia, IoT and web technologies. Cham: Springer; 2020. [citado 2024 nov. 16 ] Available from: https://doi.org/10.1007/978-3-030-35102-1_9