Source: Medicine (United States). Unidade: EACH
Subjects: IDOSOS, ENVELHECIMENTO, INCLUSÃO SOCIAL, INCLUSÃO DIGITAL, JOGOS DE COMPUTADOR
ABNT
ANTUNES, Thaiany Pedrozo Campos et al. Computer classes and games in virtual reality environment to reduce loneliness among students of an elderly reference center: study protocol for a randomised cross-over design. Medicine (United States), v. 96, n. 10, p. e5954-1 - e5954-7, 2017Tradução . . Disponível em: https://doi.org/10.1097/MD.0000000000005954. Acesso em: 07 ago. 2024.APA
Antunes, T. P. C., Oliveira, A. S. B. de, Crocetta, T. B., Antão, J. Y. F. de L., Barbosa, R. T. de A., Guarnieri, R., et al. (2017). Computer classes and games in virtual reality environment to reduce loneliness among students of an elderly reference center: study protocol for a randomised cross-over design. Medicine (United States), 96( 10), e5954-1 - e5954-7. doi:10.1097/MD.0000000000005954NLM
Antunes TPC, Oliveira ASB de, Crocetta TB, Antão JYF de L, Barbosa RT de A, Guarnieri R, Massetti T, Monteiro CB de M, Abreu LC de. Computer classes and games in virtual reality environment to reduce loneliness among students of an elderly reference center: study protocol for a randomised cross-over design [Internet]. Medicine (United States). 2017 ; 96( 10): e5954-1 - e5954-7.[citado 2024 ago. 07 ] Available from: https://doi.org/10.1097/MD.0000000000005954Vancouver
Antunes TPC, Oliveira ASB de, Crocetta TB, Antão JYF de L, Barbosa RT de A, Guarnieri R, Massetti T, Monteiro CB de M, Abreu LC de. Computer classes and games in virtual reality environment to reduce loneliness among students of an elderly reference center: study protocol for a randomised cross-over design [Internet]. Medicine (United States). 2017 ; 96( 10): e5954-1 - e5954-7.[citado 2024 ago. 07 ] Available from: https://doi.org/10.1097/MD.0000000000005954