Does gamification affect flow experience?: a systematic literature review (2021)
Source: Proceedings. Conference titles: International GamiFIN Conference. Unidade: ICMC
Subjects: JOGOS DE COMPUTADOR, REVISÃO SISTEMÁTICA, EDUCAÇÃO
ABNT
SANTOS, Wilk Oliveira dos et al. Does gamification affect flow experience?: a systematic literature review. Proceedings. Aachen: CEUR-WS. Disponível em: http://ceur-ws.org/Vol-2883/paper12.pdf. Acesso em: 10 nov. 2024. , 2021APA
Santos, W. O. dos, Pastushenko, O., Rodrigues, L. A. L., Toda, A. M., Palomino, P. T., Hamari, J., & Isotani, S. (2021). Does gamification affect flow experience?: a systematic literature review. Proceedings. Aachen: CEUR-WS. Recuperado de http://ceur-ws.org/Vol-2883/paper12.pdfNLM
Santos WO dos, Pastushenko O, Rodrigues LAL, Toda AM, Palomino PT, Hamari J, Isotani S. Does gamification affect flow experience?: a systematic literature review [Internet]. Proceedings. 2021 ; 2883 110-119.[citado 2024 nov. 10 ] Available from: http://ceur-ws.org/Vol-2883/paper12.pdfVancouver
Santos WO dos, Pastushenko O, Rodrigues LAL, Toda AM, Palomino PT, Hamari J, Isotani S. Does gamification affect flow experience?: a systematic literature review [Internet]. Proceedings. 2021 ; 2883 110-119.[citado 2024 nov. 10 ] Available from: http://ceur-ws.org/Vol-2883/paper12.pdf