Tanager: a generator of feasible and engaging levels for angry birds (2018)
Source: IEEE Transactions on Games. Unidade: ICMC
Subjects: ALGORITMOS GENÉTICOS, IMERSÃO (TOPOLOGIA), AGENTES INTELIGENTES, OTIMIZAÇÃO COMBINATÓRIA, COMPUTAÇÃO EVOLUTIVA, JOGOS DE COMPUTADOR, AVES
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FERREIRA, Lucas Nascimento e TOLEDO, Claudio Fabiano Motta. Tanager: a generator of feasible and engaging levels for angry birds. IEEE Transactions on Games, v. 10, n. 3, p. 304-316, 2018Tradução . . Disponível em: https://doi.org/10.1109/TCIAIG.2017.2766218. Acesso em: 09 nov. 2024.APA
Ferreira, L. N., & Toledo, C. F. M. (2018). Tanager: a generator of feasible and engaging levels for angry birds. IEEE Transactions on Games, 10( 3), 304-316. doi:10.1109/TCIAIG.2017.2766218NLM
Ferreira LN, Toledo CFM. Tanager: a generator of feasible and engaging levels for angry birds [Internet]. IEEE Transactions on Games. 2018 ; 10( 3): 304-316.[citado 2024 nov. 09 ] Available from: https://doi.org/10.1109/TCIAIG.2017.2766218Vancouver
Ferreira LN, Toledo CFM. Tanager: a generator of feasible and engaging levels for angry birds [Internet]. IEEE Transactions on Games. 2018 ; 10( 3): 304-316.[citado 2024 nov. 09 ] Available from: https://doi.org/10.1109/TCIAIG.2017.2766218