Unlimited rulebook: a reference architecture for economy mechanics in digital games (2020)
- Authors:
- USP affiliated authors: KON, FABIO - IME ; MIZUTANI, WILSON KAZUO - IME
- Unidade: IME
- DOI: 10.1109/ICSA47634.2020.00014
- Subjects: JOGOS DE COMPUTADOR; ARQUITETURA E ORGANIZAÇÃO DE COMPUTADORES; ARQUITETURA DE SOFTWARE
- Keywords: reference architecture; design patterns; adaptive object-model; digital games; economy mechanics
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: IEEE
- Publisher place: Piscataway
- Date published: 2020
- Source:
- Título: Proceedings
- Conference titles: International Conference on Software Architecture - ICSA
- Este periódico é de acesso aberto
- Este artigo NÃO é de acesso aberto
-
ABNT
MIZUTANI, Wilson Kazuo e KON, Fábio. Unlimited rulebook: a reference architecture for economy mechanics in digital games. 2020, Anais.. Piscataway: IEEE, 2020. Disponível em: https://doi.org/10.1109/ICSA47634.2020.00014. Acesso em: 28 fev. 2026. -
APA
Mizutani, W. K., & Kon, F. (2020). Unlimited rulebook: a reference architecture for economy mechanics in digital games. In Proceedings. Piscataway: IEEE. doi:10.1109/ICSA47634.2020.00014 -
NLM
Mizutani WK, Kon F. Unlimited rulebook: a reference architecture for economy mechanics in digital games [Internet]. Proceedings. 2020 ;[citado 2026 fev. 28 ] Available from: https://doi.org/10.1109/ICSA47634.2020.00014 -
Vancouver
Mizutani WK, Kon F. Unlimited rulebook: a reference architecture for economy mechanics in digital games [Internet]. Proceedings. 2020 ;[citado 2026 fev. 28 ] Available from: https://doi.org/10.1109/ICSA47634.2020.00014 - Rulebook: an architectural pattern for self-amending mechanics in digital games
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Informações sobre o DOI: 10.1109/ICSA47634.2020.00014 (Fonte: oaDOI API)
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