Asynchronous stroboscopic structured lighting image processing using low-cost cameras (2018)
- Authors:
- Autor USP: MORIMOTO, CARLOS HITOSHI - IME
- Unidade: IME
- Subjects: PROCESSAMENTO DE IMAGENS; VISÃO COMPUTACIONAL
- Agências de fomento:
- Language: Inglês
- Imprenta:
- Publisher: SBC
- Publisher place: Porto Alegre
- Date published: 2018
- Source:
- Título: SIBGRAPI Digital Library Archive
- Conference titles: Conference on Graphics, Patterns and Images - SIBGRAPI
-
ABNT
BORSATO, Frank H e MORIMOTO, Carlos Hitoshi. Asynchronous stroboscopic structured lighting image processing using low-cost cameras. 2018, Anais.. Porto Alegre: SBC, 2018. Disponível em: http://urlib.net/rep/8JMKD3MGPAW/3RPADUS?ibiurl.backgroundlanguage=en. Acesso em: 21 jan. 2026. -
APA
Borsato, F. H., & Morimoto, C. H. (2018). Asynchronous stroboscopic structured lighting image processing using low-cost cameras. In SIBGRAPI Digital Library Archive. Porto Alegre: SBC. Recuperado de http://urlib.net/rep/8JMKD3MGPAW/3RPADUS?ibiurl.backgroundlanguage=en -
NLM
Borsato FH, Morimoto CH. Asynchronous stroboscopic structured lighting image processing using low-cost cameras [Internet]. SIBGRAPI Digital Library Archive. 2018 ;[citado 2026 jan. 21 ] Available from: http://urlib.net/rep/8JMKD3MGPAW/3RPADUS?ibiurl.backgroundlanguage=en -
Vancouver
Borsato FH, Morimoto CH. Asynchronous stroboscopic structured lighting image processing using low-cost cameras [Internet]. SIBGRAPI Digital Library Archive. 2018 ;[citado 2026 jan. 21 ] Available from: http://urlib.net/rep/8JMKD3MGPAW/3RPADUS?ibiurl.backgroundlanguage=en - Meta-keys: extending the functionality of gaze-based interaction
- Virtual autonomous agents with vision
- Building structured lighting applications using low-cost cameras
- Multiple camera people detection and tracking using support integration
- Automatic camera control in virtual environments augmented using multiple sparse videos
- Free head motion eye gaze tracking without calibration
- HMAGIC: head movement and gaze input cascaded pointing
- Keeping an eye for HCI
- Dynamic context switching for gaze based interaction
- People detection under occlusion in multiple camera views
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