An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype (2009)
- Authors:
- Autor USP: SICHMAN, JAIME SIMAO - EP
- Unidade: EP
- Subjects: AGENTES INTELIGENTES; SIMULAÇÃO
- Language: Inglês
- Imprenta:
- Source:
- Título: Journal of Artificial Societies and Social Simulation
- Volume/Número/Paginação/Ano: v.12, n.3, June 2009
-
ABNT
ADAMATTI, Diana Francisca e SICHMAN, Jaime S. e COELHO, Helder. An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation, v. 12, n. 3, 2009Tradução . . Acesso em: 26 jan. 2026. -
APA
Adamatti, D. F., Sichman, J. S., & Coelho, H. (2009). An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation, 12( 3). -
NLM
Adamatti DF, Sichman JS, Coelho H. An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation. 2009 ;12( 3):[citado 2026 jan. 26 ] -
Vancouver
Adamatti DF, Sichman JS, Coelho H. An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation. 2009 ;12( 3):[citado 2026 jan. 26 ] - Using a functional ontology of reputation to interoperate different agent reputation models
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