Assessment of fun from the analysis of facial expressions to support video game design (2016)
Fonte: Proceedings of AISB'16. Nome do evento: Artificial Intelligence and Simulation of Behaviour. Unidade: IME
Assuntos: JOGOS DE COMPUTADOR, DESENVOLVIMENTO DE SOFTWARE
ABNT
VIEIRA, Luiz Carlos e SILVA, Flávio Soares Corrêa da. Assessment of fun from the analysis of facial expressions to support video game design. 2016, Anais.. Bath: AISB, 2016. Disponível em: http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91. Acesso em: 14 nov. 2024.APA
Vieira, L. C., & Silva, F. S. C. da. (2016). Assessment of fun from the analysis of facial expressions to support video game design. In Proceedings of AISB'16. Bath: AISB. Recuperado de http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91NLM
Vieira LC, Silva FSC da. Assessment of fun from the analysis of facial expressions to support video game design [Internet]. Proceedings of AISB'16. 2016 ;[citado 2024 nov. 14 ] Available from: http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91Vancouver
Vieira LC, Silva FSC da. Assessment of fun from the analysis of facial expressions to support video game design [Internet]. Proceedings of AISB'16. 2016 ;[citado 2024 nov. 14 ] Available from: http://www.aisb.org.uk/events/convention/93-aisb/publications/proceedings/91